January 30, 2013

WIP 001 - Retexturing Tekken Tag's Nina Williams

Tekken Nina Williams CG texture
WORK.IN.PROGRESS For a project I'm working on, I wanted to create a more detailed version of Nina's Tekken Tag Tournament (1) face texture. Tekken 3/TTT Nina has always been my favourite of all her character designs, and I still think she looked her best in the late 90s...
Tekken Nina texture character model
Nina Tekken CG texture CGI
Tekken Nina Williams charcter model texture design
In the pictures above we have the original Namco-designed texture from ca 1999 (left) next to the one I put together. My design is basically a Jill Valentine Frankenstein monster. It's a collage of parts I cut out of Jill's Resident Evil 5 textures + many hours in PhotoShop. (Death by Degrees Nina (3rd picture) was solely used for skin tone reference). 
As I said, the goal was a more realistic - HD - detailed look; visible pores on the skin texture and such meticulous current gen extravagances! It roughly took 74% perfectionism and 26% OCD to keep her signature T3/TTT features intact. The eyes look off, yeah, but this texture will have to work on a 3D model, and the eyeballs have their own separate texture. And so do the lashes. And the ears. Ehhh, still a bit of work left..
[P.S Craig, my friend, I'm sorry. This project is eating up every bit of the little free time I have... (I'm sorry to you, too, Social Life!) But I'm looking forward to reading TLC and DR as soon as I'm taking a break from this. Let the Williams Gospel sound! Haha]


  1. Wow, that's...that's a lot of work, and dedication. 0_0 If this all comes together, it'll by far be the most amazing thing you've done for this site to date. Also, I am going to stop looking at it now, because seeing model textures flattened-out like that always makes me think someone's had their skin sliced off their body, Leatherface-style, and it's freaking me out.

    And don't you worry about reading anything, I completely understand. :)

  2. Wow.. Very nice, jill is a good reference but Nina skin is more bright (not so pale). regards.

    1. Thanks for your advice.
      You're right, Jill is extremely pale in Resident Evil 5. I recoloured the skin tone accordingly. As you can see above, I used a picture of Nina in Death by Degrees as reference.
      You can get a better look of the texture applied to the 3D mesh of her head here: http://blondebombmag.blogspot.com/2013/05/wip-005-remodeling-classic-nina-williams.html

  3. beautiful job! keep it up!! please :)