With smart people on the internet constantly finding new and improved ways to access videogame data of formerly unknown formats and/or unintelligible code I decided it's time to collect, store and document the many incarnations Nina Williams went through over the years, in a convenient way that would let me easily access and view her different 3D models.
September 14, 2014
August 31, 2014
CR鉄拳 Tekken Pachinko - Nina Williams CG Cinematics Compilation
I finally found a way to upload a compilation video of the complete set of Nina and Anna scenes from CR鉄拳 without YouTubes compression doing horrible things to the image quality. Viewed at 1920x1080 full-screen this compilation video will display the cinematics in their original resolution as found in the iOS App (400x224 and 400x256). Naturally, Youtube's compression is still present, but not as noticable as in the previous video. Enjoy.
August 22, 2014
Tekken Pachislot trumps competitors with Nina Williams content en masse
Goddamn, and I thought CR鉄拳 had a lot of Nina content. Well, it got trumped by 鉄拳3rd in that regard, the Yamasa developed pachi-slot machine that has been released to Japanese pachi-slot/pachinko parlors in early July, and just recently got ported to iOS mobile devices.
Labels:
Anna,
Arcade,
iOS,
news,
Nina Williams,
pachinko,
screenshots,
Tekken
August 20, 2014
CR鉄拳 Tekken Pachinko - Nina Williams Edition /Part 1
Here's part 1 of my edit of video footage featuring the Williams sisters from the CR鉄拳 pachinko iOS app.
August 09, 2014
July 21, 2014
Of elusive renders and broken dreams - Tekken 4's Nina Williams
Throughout the years Namco have sent out some of the industry's nicest press kits for its Tekken series, each of them designed beautifully, usually packing some cool and creative memorabilia. When I got my hands on the Tekken 4 press kit I couldn't help but ignore all this and instead tear open carefully unwrap the box to find the holy grail each of these press-exclusive sets comes with: the press disc. Would I finally solve the mystery of Nina's official Tekken 4 CG artwork? Was the beautiful headshot we got when the game released back in 2002 indeed just a close-up, cut from a full-body render, the ones Namco has created for every single one of the Tekken games. Where else, apart from Namco's servers or Harada's personal HDD, would I possibly be able to find this elusive artwork if not on Tekken 4's official and extremely rare press disc?
July 17, 2014
CR Tekken Pachinko Nina Williams goodness for the iPhone
Imagine the look on my face when I found the CR Tekken pachinko (CR鉄拳) released as an ipad/iphone game on the Japanese appstore. Finally, no need to sit through hour long youtube videos of people playing the pachinko anymore, just to get a shaky-cam glimpse at some never-to-be-seen-live-in-the-west Nina goodness.
Labels:
Anna,
Arcade,
iOS,
Nina Williams,
pachinko,
screenshots,
Tekken,
video
July 15, 2014
Unreal Engine 4 to power Tekken 7 and Next Gen Nina Williams
April 22, 2014
Nina Williams Bishoujo prototype revealed at WonderCon 2014
Just a quick update on Kotobukiya's Nina Williams Bishoujo statue. Kotobukiya held a panel at last weekend's WonderCon to preview their Spring 2014 line-up where attendees got an exclusive first look at the Nina Williams statue which is next in line in their Tekken Tag Tournament 2 bishoujo run.
February 10, 2014
Kotobukiya announces Nina Williams Bishoujo featuring all new design
My first post after such a long time was supposed to revolve around the making of the pre-rendered ending cinematics for Tekken Tag Tournament 2, but 2 days ago, just as I was trying to make sense of the Japanese text I was reading, Kotobukiya (FINALLY) announced Nina Williams as the next release in their long running Tekken Tag Tournament 2 bishoujo line.
B, I'm sorry
blonde.bomb... I'm sorry I have neglected you for so long. It's February and time to come out of hibernation. It's also 2014/Tekken's 20th anniversary, it's going to be an exciting year!
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