With the help of the crazy talented people over at the Xentax forums, Death by Degrees, more than 10 years after its release, is finally decoded and ready for extraction.
Showing posts with label DbD HD. Show all posts
Showing posts with label DbD HD. Show all posts
April 25, 2015
April 09, 2013
WIP 003 - 3D Capturing Death by Degrees' Nina Williams
WORK.IN.PROGRESS To extract the games higher-poly in-engine 3D assets I had to play through Death by Degrees for what felt like the 47th time, this time
February 16, 2013
WIP 002 - Extracting Death by Degrees' Nina Williams
WORK.IN.PROGRESS My
initial project - crafting my own Nina Williams character model - has
just come to a halt. Having finished work on the face and hair meshes,
and their respective textures (I previewed a WIP of the face texture in
my last post) I was looking for a way to take a few good shots of Nina's
character model in Death by Degrees, for reference purposes. Not
minding the time and digging deeper and deeper it just so happened that I
found there's a way to extract whole models and sceneries directly from
the PlayStation 2 DVD...
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