Death by Degrees'
beautiful environmental artwork. Stunning how very close to the concept
art most all of the sceneries in the game turned out to be. The level
design in Death by Degrees is one of the things I love most about the
game - Divided into 3 main environmental sections, you start out on a
luxury cruise ship and, after being taken hostage and exploring a huge
island based penitentiary, you return back to the ship and reveal its
deeper secrets in the final chapter of the game. The concept art, which
can be unlocked in the game, includes design sketches of the ship's art
déco, Japanese and imperial interiors, the roman ruins inspired swimming
pool and several orlop deck facilities and laboratories. Take a look at the
actual images unlockable in the game, extracted from the PlayStation 2
DVD, after the jump (and try to spot the little Nina sketches that are hidden in some of them)...
February 22, 2013
February 16, 2013
WIP 002 - Extracting Death by Degrees' Nina Williams
WORK.IN.PROGRESS My
initial project - crafting my own Nina Williams character model - has
just come to a halt. Having finished work on the face and hair meshes,
and their respective textures (I previewed a WIP of the face texture in
my last post) I was looking for a way to take a few good shots of Nina's
character model in Death by Degrees, for reference purposes. Not
minding the time and digging deeper and deeper it just so happened that I
found there's a way to extract whole models and sceneries directly from
the PlayStation 2 DVD...
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